The House of Glass - YWF One-Shot Adventure PDF
Deep within Guiding Hand territory, The House of Glass is under attack! Your Crews will be involved with an occupation deep within Guiding Hand territory, where a city is being transformed into an authoritarian “Protectorate”. Together, they'll face down batons, dogs, gas, drones, and worse. The decisions you make force past and present to collide in a single day. Within the 24 hours of an eviction, class spontaneity will be anything but spontaneous! A Why We Fight One-Shot Adventure! A self-contained narrative one-shot by Tanya Floaker! A five act, bookmarked story so you can play at your own pace Full colour illustrations and easy-to-follow layout in PDF format Playable with a new or existing Crew! Requires either the Core Book (Physical or Digital) or Direct Action (Physical or Digital) game books in order to play.
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- Default Title — 7.00 USD — In stock
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