Digital 2nd & 3rd Grade Making Inferences Fall Escape Room
For Autumn, Halloween, and Thanksgiving This fall, give inferencing practice a cozy upgrade with Dingo Punks: The Hasty Harvest! This classroom escape room introduces key 2nd and 3rd grade reading skills in a super engaging way — perfect for any time in September, October, and November. ✓ Save time: no prep and self-checking ✓ Differentiate with customizable settings ✓ Engage with exciting challenges and lore Standards Covered Making Inferences About Fiction Making Inferences About Nonfiction Making Inferences About a Visual Solving Riddles
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- Default Title — 8.99 USD — In stock
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