Next Level Racing ES3 Elite Carbon Fiber Sim Racing Seat
The Next Level Racing ES3 Elite Carbon Fiber is a fixed-back sim racing seat with a full carbon fiber shell with a premium high-gloss finish and included multi-position side-mount brackets. Built around Next Level Racing’s ES3 platform, this seat combines a hypercar-inspired shape with sculpted side bolsters, shoulder support and precision-moulded cushions. The upholstery combines high-density foam, soft-touch synthetic suede, PU leather sides and integrated air channels. An angled seat-base cushion helps limit forward movement under hard braking, while the fixed shell is intended for demanding simulator setups rather than road or vehicle use. Why choose this product? The full carbon fiber shell with a premium high-gloss finish provides a rigid foundation for high-end Direct Drive, load-cell, motion and haptic simulator configurations. Included bespoke side-mount brackets provide multiple angle and height positions, allowing the driving position to be adjusted without a recliner mechanism. Product details Construction and support The ES3 uses a fixed-back shell with articulated side bolsters and sculpted shoulder support. Its moulded cushion system is shaped for a secure driving position, while the combination of suede, PU leather and high-density foam balances support with comfort during longer sessions. Fit and adjustment The seat is designed for users up to a approximately 91.4 cm waist. Next Level Racing also specifies a supported user-height range of 150 to 210 cm and a maximum supported load of 150 kg. Seat angle and height are adjusted through the included side-mount brackets. Mounting and simulator use Next Level Racing verifies the ES3 for advanced setups including heavy load-cell pedals, motion platforms and haptic systems. Because fit depends on cockpit mounting points, side-mount compatibility should always be checked before installation. Compatibility Platform: Designed for simulator and esports use; not intended for road use or installation in a vehicle. Connection and ecosystem: Compatible out of the box with F-GT Elite Lite, GTElite, F-GT Elite, F-GT Elite 160, GTElite Lite and GTtrack cockpits in the configurations listed by Next Level Racing. Requirements: The F-GT requires the Next Level Racing - UNIVERSAL SEAT BRACKETS For GTtrack and FGT and removal of the shifter assembly. Next Level Racing lists GTRacer 2.0, Go Kart Plus and Victory Cockpit as not compatible. Specifications Seat type Fixed-back Shell construction Full carbon fiber with premium high-gloss finish Upholstery High-density foam, synthetic suede, PU leather sides and air channels Mounting Bespoke side-mount brackets included Adjustment Angle and height via side-mount brackets Dimensions 61.7 × 38.5 × 95.6 cm (L × seat-base W × H) Waist compatibility Up to approximately 91.4 cm Supported user height 150–210 cm Maximum supported load 150 kg What's in the box? ES3 Elite sim racing seat Left and right ES3 side-mount brackets 5 mm and 6 mm Allen keys Mounting bolts, spring washers and washers Frequently asked questions Does the ES3 recline? No. It is a fixed-back seat; driving angle and height are set with the included side-mount brackets. What size user is the ES3 designed for? Next Level Racing specifies up to a approximately 91.4 cm waist, a supported user-height range of 150–210 cm and a maximum supported load of 150 kg. Which Next Level Racing cockpits support the ES3 out of the box? F-GT Elite Lite, GTElite, F-GT Elite, F-GT Elite 160, GTElite Lite and GTtrack are listed as compatible out of the box in the manufacturer support table. What is required to use the ES3 with an F-GT cockpit? The manufacturer requires Universal Seat Brackets and removal of the F-GT shifter assembly for this installation. Can the ES3 be used with load-cell pedals, motion or haptics? Yes. Next Level Racing specifically describes the ES3 for advanced simulator configurations including heavy load-cell pedals, motion platforms and haptic systems. Please note: we make every effort to display products as accurately as possible. Colours, materials and finishes may vary slightly in real life due to studio lighting, screen settings, ambient light and product characteristics.