Logical Fallacy Starter Set — 6 Critical Thinking Activity Books for Kids & Teens, Ages 10+ (Printed Workbooks)
Isaac Newton could calculate the motion of the stars. He still lost $4 million following the crowd. If one of the cleverest people who ever lived could be talked into a terrible decision by a bad argument, our kids don't stand a chance, unless we teach them to see it coming. That's what this set does. It's six of the most common ways good, clever people get led astray: the sneaky argument tricks behind some of history's worst decisions. Each one is taught not with a definition, but with a true story your learners won't forget. From a Monte Carlo roulette wheel to the Salem Witch Trials. From doctors paid to sell cigarettes to a Bolshevik label that turned neighbours into enemies. Every pack takes a real historical disaster, shows the exact reasoning that caused it, then locks it in with an original comic and hands-on activities. No dry text. No lecture. Just stories they remember and a skill they keep. ⭐⭐⭐⭐⭐ Sandra: "My kids absolutely adore the characters and story. It reminds us of Horrible Histories. I haven't found anything like this. Perfect for extension work and discussion." ⭐⭐⭐⭐⭐ Kylie: "We're now catching ourselves using the fallacies, which I didn't think would happen. A 10/10 resource." The six stories in this set Every pack opens with a true story from history. Not a paragraph in a textbook, but a fully illustrated, multi-page narrative. Here are the six your learners get: Gambler's Fallacy (It's My Turn to Win): Monte Carlo, 1913. The roulette ball landed on black 26 times in a row, and the crowd lost fortunes betting red had to be next. The odds of that run: about 1 in 127 million. Bandwagon Effect (Jumping on the Bandwagon): Isaac Newton could chart the heavens, yet he still lost a fortune buying South Sea Company stock, for no better reason than everyone else was. Slippery Slope (Next Thing You Know): Salem, 1692. One accusation, no evidence, and a town that slid straight down to 19 hangings. Appeal to Authority (Trust the Experts): Tobacco companies paid physicians to put their name behind cigarettes. "More doctors smoke Camels" sold the world a deadly lie. Hasty Generalisation (Jumping to Conclusions): In 1917 the Bolsheviks branded anyone who owned a cow or a few tools a "kulak," a class enemy. One detail, one sweeping conclusion, and a nation turned on its own people. Straw Man Argument (Twisting My Words): How the pacifist philosopher Bertrand Russell had his real argument bent into something easier to condemn, and what it cost him. What's in every pack (20 pages) 📖 Illustrated Historical Story: the true disaster, told across multiple illustrated pages. 🎨 Original Comic: Duchess and Bruno walk straight into the fallacy in a scene your learners will recognise instantly, followed by a "Break It Down" page that connects the joke to the concept. 🔍 Real-Life Examples: spot the fallacy in advertising, social media, news and politics. 📝 Plain-Language Breakdown: a clear definition and worked examples that build to mastery. ✏️ Interactive Activities: puzzles, matching, word hunts and a Draw Your Own Comic page. 🐾 Hidden Gizmo Hunt: six sneaky Gizmos hidden in every pack. 📋 Answer Sheet: for teachers, parents and group leaders. No prep required. What makes this different Most fallacy resources are a definition on a slide and a matching exercise. These teach through storytelling. Your learners don't just find out what a fallacy is. They watch it play out in a real disaster, laugh at it in a comic, then go hunting for it in the wild. That sequence is why it sticks, and why kids come back asking for the next one. Why learn logical fallacies Clever, confident people get led into bad decisions every day, and the smarter you are, the easier it is to believe your own reasoning. Learning to spot the tricks means your learners can: Spot the shaky logic behind history's worst decisions Catch bad reasoning in others, and in themselves Build arguments that actually hold up Get sharper, and actually enjoy the process Who is this for Teachers building a critical-thinking unit, homeschooling families, parents who want their kids to stop falling for playground arguments, and debate coaches. Written for ages 10 and up. What you'll receive Six professionally printed A4 booklets (20 pages each), colour and black-and-white pages included, plus a full answer sheet for every pack. Printed and shipped from the Gold Coast, with free shipping across Australia. $119.70 value for $99. Six packs for the price of five. Complete the collection Love your six? The other 18 packs are available as a completion set whenever you're ready, with no duplicates and no re-buying a pack you own. Complete the collection: get the other 18 packs → Want them all now? The full 24-pack Complete Collection is $299 in a single shipment, cheaper than buying the starter and completing later. Get all 24 → The First Pack Promise Read the first pack with your kid. If they don't ask for the next one, return the set within 30 days for a full refund. We can offer that because we know what happens when they meet Duchess and Bruno: they want more. 100% original artwork, no AI Every illustration is hand-drawn by Annelise Mitchell at Duchess & Bruno on the Gold Coast. No AI, no stock art. Just original characters your kids will remember. Curriculum aligned 🇦🇺 Australian Curriculum (ACARA), Years 5 to 8. English: analysing arguments, evaluating evidence, identifying flawed reasoning 🇺🇸 US Common Core, Grades 4 to 8. ELA: evaluating arguments, identifying fallacies, writing with sound reasoning 🇬🇧 UK National Curriculum, Key Stages 2 to 3. English: detecting bias, critical evaluation of texts, building reasoned responses Testimonials ⭐⭐⭐⭐⭐ Sandra: "My kids absolutely adore the characters. It reminds us of Horrible Histories." ⭐⭐⭐⭐⭐ Kylie: "We're now catching ourselves using the fallacies, which I didn't think would happen. A 10/10 resource."