Sonuscore The Sculpture
THE SCULPTURE – One Object. Many Sounds. The Sculpture is a metallic sound design instrument built from one object. Every sound comes from a single multi-cut metal sound sculpture, a resonant structure recorded in close detail and turned into a playable instrument for the free Kontakt Player. Struck, bowed, scraped, and set ringing, it produces signature sounds including haunting drones, shimmering strikes, ethereal resonances, and metallic pulses that shift from delicate ambience to raw impact. The Sculpture covers a range that most metal instruments never reach. One-of-a-Kind Sound Source – Every sound sampled from a single handmade metal sculpture, never layered or synthesised. Four Microphone Perspectives – Close, far, contact, and an internal Blumlein pair for resonance from inside the metal. Full Articulation Set – Mallets, rolls, bowed tones, rubberball techniques, and extended FX textures across plates and rods. Two Instruments in One – A direct, playable Single instrument plus a five-layer Engine instrument with arpeggiators, granular voice, and effects. Free Kontakt Player Ready– 5–6 GB of sample content, no full Kontakt licence required. There are only a handful of these sculptures, and they are not for sale. Built by hand, each is different. We recorded this incredible instrument across its entire body: the large upper and lower plates, which ring out with a huge, almost synth-like sound when struck, and the thin connecting rods, which add granular detail. Nothing is layered from another source. What you play is the object itself. From Bowed Metal Tones to Granular Texture Drag a violin bow across the rods, and the sculpture sings with long sustained tones and a vocal, almost whale-like quality. Strike the plates for weight and impact. Work the rods for fine granular detail. The articulation set covers mallet hits with different beaters and surfaces, rolls, bowed sounds, rubberball techniques, and extended FX textures. Each is a different way to play the same instrument. Playable Single Instrument and a Five-Layer Engine The Sculpture ships as two instruments. The Single instrument models the experience of playing the original sculpture, direct and responsive, for when you want the raw object under your fingers. In practice, the Single instrument shines in scoring scenarios that call for subtlety and realistic resonance, such as tension cues that build atmosphere with intimate metallic hits or emotional scenes that demand sparse, haunting textures. The Engine layers five voices: two freely playable, two arpeggiators, and one granular, with slot and master effects for building flexible, evolving sound design from the same source material. The Engine mode is ideal for more complex environments like sci-fi or horror, where layered pulses and evolving textures can create otherworldly ambiences, driving percussive beds for action sequences, or unsettling granular soundscapes for psychological tension. Meet The Creator – Klaus Gündchen Sculptor Klaus Gündchen has spent decades exploring the universality of the harmonic laws that shape and hold the world together, from the smallest elementary particles to the largest structures of planetary systems and galaxy clusters. Inspired by the Platonic and Archimedean solids and the Golden Ratio, he creates impressive stainless steel sculptures. He discovered early on the acoustic properties of his sculptures, which follow the same harmonic laws, thereby becoming unique musical instruments. Since the 1990s, his works have been exhibited internationally and played as instruments in numerous concerts.
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