A Dark Ages Old Style RPG of Warbands, Domains, and Dragons Take a warband from 1st to 13th level across Middangeard - a warbound world of swords, domains, and dragons. From the shores of Hibernia come the tales of the Old Gods, known in the common tongue as Barrowmail. Barrowmail is built on the oldest bones in the hobby, Chainmail, meets 0E, meets Tony Bath! where gamers can run entire nations with family trees and grand military campaigns. 100 pages. Runs on d6s. What's Inside Classless Characters - Want to be a fighting-man? Wear armor and pick up a sword. Want to be a thief? Take the armor off. Component-Based Spellcraft - Build spells from Concentrates and Additives, then bind them to an Invocation. Mix Water and Air for ice; Man and Control for a charm. You don't memorize magic, you craft it - and it can fail badly. 30 worked spell recipes included. Prayer, Pleas & Black Marks - Petition your god for aid, or proclaim His wonders. Your Referee tracks your sins in secret, and an unhappy god stops answering. Three Combat Procedures - Abstract for armies, Detailed for duels, Fantastic for dragons and superheroes. Twenty men or two thousand, it resolves in about the same time. Naval & Siege Rules - Longships, ramming, boarding actions, sea weather, boiling oil, sappers, and counter-mines. Domain Level Play - Baronies, tithes, taxes, and investments. In The King and His Land, rulers age, marry, take ill and die, and the land sickens along with them. 60+ Monsters - Plus a Monster Creation Procedure that converts creatures from most classic-style games straight into Middangeard. A Full Referee Toolkit - Hex-map generation, wandering castles and cities, treasure and magic items, random heraldry, a jousting matrix, warband creation, and a solo Oracle for when you can't get a table together. Standalone, and Compatible Barrowmail is a complete game, you need nothing else to run it. It's designed to sit beside Barrows & Borderlands, and works with most classic-style and OSR systems. Referees can use it purely as a mass-combat layer for the game they already run: when the party drags twenty mercenaries into a dungeon, you resolve the fight quickly without dragging combat on for hours. Formats Hand-Bound Physical - $35 Every copy is bound by hand: heavy-duty staple binding, high-quality paper, digest size. Includes all digital files below at no extra cost, delivered as a download after checkout. Digital - $12.99 Full hyperlinked and bookmarked PDF of the rulebook Printable Character Sheets Printable Warband Sheets High-resolution map of Middangeard Orders over $50 ship free. Specifications Pages 100 Format Digest (5.5" × 8.5") Dice d6 only (optional percentile) Levels 1-13, with rules beyond Binding Hand-bound, heavy-duty staple Print run 300 copies Written & illustrated by Matthew Tapp, with illustrations by Adlay Tapp Rules based on, and inspired by, the works of Gary Gygax, Dave Arneson, Jeff Perren, and Tony Bath. The system is made compatible with most OSR game systems, including Barrows & Borderlands!