Zimone and Dina Custom Deck (Sultai Landfall / Draw-Two Drain)
Commander: Zimone and Dina (BGU, Human Dryad, 3/4). Drawing your second card each turn drains 2 and gains 2; tap + sac a creature to draw and free-drop lands (repeats once at 8+ lands). Core engine: extra land drops → landfall value → draw-two triggers → repeated drain. Decklist click here: https://moxfield.com/decks/vsi2AAn1ckaNwzfBKEwS8w Key pieces from the images: Draw-two payoffs: Minn Wily Illusionist, Jolrael Mwonvuli Recluse, Gixian Puppeteer, Faerie Mastermind, Orcish Bowmasters Landfall: Avenger of Zendikar, Rampaging Baloths, Scute Swarm, Lotus Cobra, Tireless Provisioner, Springheart Nantuko, Aesi, Tatyova, Retreat to Hagra, Retreat to Coralhelm, Bloodghast, Greensleeves Extra lands / ramp: Exploration, Spelunking, Growth Spiral, Crop Rotation, Three Visits, Nature's Lore, Farseek, Birds of Paradise, Delighted Halfling, Elves of Deep Shadow, Deathrite Shaman, Mox Diamond, Chrome Mox, Sol Ring, Arcane Signet, Amulet of Vigor Card draw / stax-draw: Rhystic Study, Mystic Remora, Seedborn Muse, Intruder Alarm Drain / sac: Zulaport Cutthroat, Ophiomancer, Wight of the Reliquary, Diabolic Intent, Bitterblossom Interaction: Mana Drain, Counterspell, Swan Song, Fierce Guardianship, Deadly Rollick, An Offer You Can't Refuse, Assassin's Trophy, Cyclonic Rift, Heroic Intervention, Toxic Deluge Tutors: Vampiric Tutor, Demonic Tutor, Imperial Seal, Worldly Tutor, Finale of Devastation Notable lands: Bayou, Tropical Island, Underground Sea, Boseiju, Yavimaya, Urborg, Field of the Dead, Reliquary Tower, full fetch/shock suite Main line: Ramp into extra land drops, use Zimone's sac ability to chain draws + land drops (free with Amulet of Vigor/Seedborn Muse untaps), each second draw drains the table for 2 while Scute Swarm/Avenger builds a lethal board. Notable synergies: Intruder Alarm + Zimone (untap loop for repeated sac-draw), Amulet of Vigor + bounce lands, Field of the Dead + fetch-heavy manabase, Springheart Nantuko + Scute Swarm token explosion.